top of page

Clan Details

Class Name: Summoner

Clan Name: Clan Melchahim

Clan Patriach: Melchiah

Race: Vampire

Summoner – Clan Melchahim

Official Nosgoth website description

Cursed immortals trapped in decaying bodies, the Summoners of Clan Melchahim have delved into forbidden lore in their attempts to save themselves. Flesh-sculptors graft material from unwilling sacrifices to their own bodies to cover their putrescence, while soul-wrights call on the powers of the Underworld to fuel their battlefield sorceries of destruction, protection, and summoning..

Role & Play Style

Battlefield Role

Dispersing crowds

Overwhelming enemy forces with summoned creatures

 

Play Style

Damage Dealer

Crowd Disruptor

Official Nosgoth Blog Article

The Summoner – Clan Melchahim

BLOG ENTRY PUBLISHED ON: 2014-10-20

AUTHOR: Cat Karskens, Square Enix

 

Last of Kain’s lieutenants to be raised, and the weakest: Melchiah was an immortal cursed with a body that was nonetheless decaying; he was an immortal forever destined to be treated as inferior by his brethren. While Melchiah flayed human victims and used their skins to cover his putrescence, to him the ability to reformulate his body was a unique gift that in time could make his Clan the most powerful as well as the most numerous. For now he hid his festering resentment behind a mask of civility and unquestioning service to the Vampire cause. To do anything else would be to invite his humiliation or destruction - Kain was an unforgiving god.

 

From their patriarch, the Melchahim inherited the same outward weaknesses and secret potential. While in them it was still a latency into which they had yet to grow, all were filled with mingled dread and excitement about the fate that awaited them. Vain - and jealous of the beauty of the Razielim especially - the Melchahim experimented with any number of ways to strengthen their bodies and hold off the underlying decay. Scientists and alchemists laboured over strange concoctions which they force-fed or transfused into human slaves. Hundreds were sacrificed, hideously disfigured or poisoned from within, but as long as the Melchahim used only the old or sickly, this wastage was tolerated.

 

While some Melchahim researchers muttered resentfully among themselves, sure that if they had better stock on which to experiment they would have greater success, others felt that this was a distraction from the true answer to their plight. There was a secret that Melchiah shared with a few of his most trusted counsellors and generals, and at his command they began a new line of study: the path of necromancy.

 

Unbeknownst to his brothers, Melchiah had delved deeper than any other into the mysteries of the Underworld, an arid realm parallel to the one they all inhabited and populated by the lost souls of the dead. Melchiah’s researches were focused initially on trying to halt and ultimately reverse the decay which was the bane of his existence. Speaking with the dead, manipulating souls, and siphoning their life energy were all avenues of exploration for Melchiah and his chosen helpers, and while they had little success in reversing their own condition, the necromancers did discover a wealth of other mysterious arcane lore about what they came to call the Dry Lands.

 

When Raziel was ordered cast into the Abyss, Melchiah watched without visible emotion, but internally his joy was boundless. His upstart brother, preening and proud, was here laid low before them all, his fate that of any other traitor to their lord. Melchiah renewed his silent vow to never make the mistake of angering Kain in the same fashion… only for Kain himself to suddenly vanish without warning.

 

With each Lieutenant left to his own devices, each now eyed his brethren with mounting suspicion. Melchiah, fearful of his stronger siblings, returned to his experiments with a renewed urgency and lack of restraint. Even members of his own Clan were sacrificed and cannibalized in hidden necromantic laboratories as his researchers delved deeper into practices they had previously feared to pursue. Flesh-sculptors started grafting not just skin but whole body parts onto subjects, paving the way for Melchiah to start reshaping his own form. Soul-wrights discovered new ways to fuel their sorceries of destruction, protection, and summoning. 

 

The true extent of these depravities the Melchahim managed to keep secret from the other Clans, but the results were to become evident when the plots and squabbles between them erupted into open warfare. Those of his brothers who thought that the youngest Clan would be easy prey found themselves unpleasantly surprised, with their first brutal assaults and stealthy infiltrations alike slowed or thwarted by the Summoners’ previously unseen capabilities.

 

The Underworld has its own ecology, with the souls of the dead feeding on each other. Some particularly malicious souls fuse into new entities that prey on lesser souls or are in turn hunted by older, larger carnivores. Some like the scavenging vermin known as Sluagh or the predatory Archons are only found in the land of the dead, while others like the restless Shades can be found in both realms. During the centuries of relative stability Kain’s victorious empire had brought to their existence, comparatively few Vampires had perished. Now, as the civil war raged on, a fresh crop of Vampire souls was released into the Dry Lands. In their search for ways to maintain their edge, the Melchahim made use of this new resource, gathering the souls of dead Vampires of their own Clan and melding them with lesser souls into a new breed of hunter, twisted and ravenous creatures the Summoners named Ghouls. While permanently resurrecting a necromantic construct was beyond their capabilities, the Melchahim were able to briefly weaken the barriers between the worlds and let Ghouls – the packs of Stalkers, hulking Slayers and cannibalistic Devourers - through to feast.

 

The transition from fighting their own kind to fighting Humans made little difference to the Summoners of the Melchahim – the souls of both sides were all fuel for their necromancy. Melchiah was quietly satisfied that his Clan had survived at least one threat to their future survival, and while having to commit his resources to the war with the humans was an annoyance, at least it distracted his brethren from prying more closely into his private affairs.

 

Now, powered by stolen souls and allied with creatures from the realm of the dead, the elite Summoners of Clan Melchahim stalk the battlefields of Nosgoth again.

Summoner - Item, Skin & Weapon Descriptions

 

Skin

Ghoul-caller's Mantle: Robes favoured by specialists in the summoning of predators from the Underworld.

Summoner Armor: Protective gear fashioned for the soul-wrights of the Melchahim.

Gilded Corpse: In death there is true beauty.

Melchahim Platemail: Centuries-old armour in the traditional style of Clan Melchahim.

Robes of the Imperial Guard: Armor forged for Melchahim recruits to Kain's personal guard.

Marked Melchahim: Exposure to otherworldly power has left this vampire branded in peculiar ways.

Cager of Souls: A gatherer of vampire souls to meld into the ravenous ghouls.

Evolved Melchahim: Take on the appearance of a fully evolved vampire of Clan Melchahim.

Marked Evolved Melchahim: Not even fully evolved vampires are immune to the mark of the otherworldly power.

 

Special ability

Abyssal Bolt: Conjure and throw a sphere of dark magic that damage nearby enemies over time and explode after a few seconds.

Hell Strike: Target an area with streams of dark energy that explode on impact.

 

Unique special ability

Unholy Fervour: The Melchahim, crazed and powerful, will tear apart the very barrier between worlds in their pursuit of power and physical perfection. The flames of the Underworld now caress their immortal flesh. (Flame VFX)

Death's Touch: Standing of the very borders of the Dry Land, the Summoner will drag her victims with her into the Underworld (Blood VFX)

 

Primary ability and Ghouls

Summon Stalkers: Summon two Lesser Ghouls that strike at any nearby enemies.

Summon Sluagh Stalkers: A scavenger of the Underworld now infused with greater power by the Cagers of Souls.

Summon Vault Stalkers: Lesser Ghouls crafted from the souls of the greediest of thieves and misers.

Summon Slayer: Summon a single Greater Ghoul that hunts a specific target.

Summon Brute Slayer: A Greater Ghoul with the proud souls of Turelim raging at its core.

 

Secondary ability

Abyssal Barrier: Conjure a wall of dark magic that repels projectiles.

Deathly Shield: Rip essence from nearby enemies to form a barrier to protect yourself. The more enemies hit, the stronger the barrier. While active, you will be unable to attack.

 

Talent

Dark Pact: Increases your maximum health by 10%.

Predation: Increases your movement speed by 5% and your climbing speed by 20%.

Melchiah's Agony: Reduces your ability cooldown by 10%.

Abyssal Frenzy: Increases the cast speed of Abyssal Bolt by 25% and cast speed of Hellstrike by 25%.

Ethereal Speed: Increases your melee attack speed by 5%.

Soul Harvest: Successful melee attacks reduces the cooldown of your Summon Slayer and Summon Stalkers abilities by 1 seconds.

 

Execution

Exsanguinate: Focus the power of your mind to drain the blood from your victim.

Blood Rain: Levitate your victim and rip the very blood from their veins.

 

Boast

Conjure Darkness

Summoner - Official Clan Melchahim symbols
Summoner - Official released screenshots
Summoner - Official released character artwork and concept
Summoner - Official skins and skin concept artwork
Summoner - Website bust images

Summoner - Website skin images

Summoner - In game skin images
Summoner - Official released Ghoul artwork and concept
Summoner - In game Ghouls and Stalkers skin images
Summoner - Character Profiles
Summoner - Armoury Character images
Summoner - In game store character preview images
Summoner - In game inventory preview still images

Summoner - Animations and Gifs on GoogleDrive (Official, and J Logan)

Summoner - Website skin images on GoogleDrive (J Logan)

Summoner - Skins Ghoul Callers Mantle reference screenshots GoogleDrive (Wnek)

Summoner - Skins Summoners Armour reference screenshots GoogleDrive (various contributors)

Summoner - Skins Evolved Melchahim reference screenshots GoogleDrive (Andrew Nosgothian)

Summoner - Skins Gilded Corpse reference screenshots GoogleDrive (Andrew Nosgothian)

Summoner - Skins Robes of the Imperial Guard reference screenshots GoogleDrive (Andrew Nosgothian)

Summoner - Summon Stalkers (Ghouls) ability screenshots on GoogleDrive (Andrew Nosgothian)

Summoner - Summon Slayer (Large Ghoul) ability screenshots on GoogleDrive (Andrew Nosgothian)

Summoner - NosCam screenshots on GoogleDrive (various contributors)

Summoner - Sluagh Ghoul skin screenshots on GoogleDrive (Andrew Nosgothian)

SummonerGhoul1ContributedAndrewNosgothia

Summoner - The Brute Slayer skin screenshots on GoogleDrive (Andrew Nosgothian)

SummonerBruteSlayerGoogleScreenshot.png

Summoner - Vault Ghoul skin screenshots on GoogleDrive (Andrew Nosgothian)

SummonerVaultGhoulGoogleScreenshot.png

Summoner - Official Summoner Class Warfare video

Summoner - Official Deathly Shield ability preview and Occult Hell Strike preview

bottom of page