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Nosgoth ESL.


Throughout Nosgoth’s Beta period the game joined ESL where teams could compete in the Nosgoth ESL Beta Cup series to win prizes and money.


There were 112 total Nosgoth ESL weekly cups that were split into two regions, Europe and America, so there were 56 cups on each zone. The winning team of each zone in the weekly cup would receive a cash prize and be entered into the monthly cup finals.


The monthly cup finals took place using the top eight teams from that period. The teams would fight against each other with the chance of winning a higher cash prize and the honour of winning the cup. The cash prize in the later part of the Beta series was increased.


All participating team members who took part in any ESL cup would also receive a Nosgoth ESL banner, these would either relate to their participation or their teams placement.


Official Nosgoth ESL Information

European Beta Cup series


Extract taken from the Official Nosgoth ESL page relating to the European Beta Cup series:


Nosgoth: Open Beta Cup Series Europe is a weekly 4on4 eSports Tournament Series with a monthly final at the end of the month. Nosgoth: Open Beta Cup Series Europe will feature a prize pool of up to €12.250 for every month, with the winning team of each weekly Nosgoth: Open Beta Cup Series tournament taking home at least €250. The top teams of each weekly tournament will receive Nosgoth: Open Beta Cup Series Ranking Points, which will earn them a better seed in upcoming Nosgoth: Open Beta Cup Series Europe Tournaments and a slot in the €1000 Nosgoth: Open Beta Cup Series Europe Monthly Final.


One Nosgoth: Open Beta Cup Series Europe Cup per week

Sundays: up to €2250 in prize money & Nosgoth: Open Beta Cup Series points

Monthly finals with €1000 in prize money



Official Nosgoth ESL Information

American Beta Cup series


Extract taken from the Official Nosgoth ESL page relating to the American Beta Cup series:


We will run one cup each week, where you can earn points to qualify for the monthly final. On every Sunday the top teams will receive points, Rune Stones, and play for a total prize money of $500!


The monthly final will take place at the end of each month. Each final will consist of eight teams who gathered the most points during the weekly cups of the past month and will compete for a total prize money of $1,000!


Official Nosgoth Forum Post

Nosgoth & ESL: A Brief (cough) Discussion About Competitive Nosgoth


The below text was posted by Oghamsmith on the official forum 1 Oct 2015, which explains a little more about Nosgoth ESL.

With the wandering warriors of the Solo League enjoying new improvements thanks to League Beta 2, we’re extremely pleased to introduce improvements to Nosgoth’s team-oriented players via ESL as well. 

We love seeing top tier Nosgoth players demonstrating levels of skill that’ve been known to baffle the dev team. It’s hard to avoid sitting slack-jawed in awe when you see a team pull off a tactical display of destruction that you previously thought impossible.

With that in mind, we’re looking to put systems in place that will reward and encourage growth within the competitive Nosgoth scene. After many a long discussion with the good people at ESL, we’ve developed a bit of an innovative system that we’re quite excited about.

Weekly & Monthly Prizing is on the Up
Right out of the gate, we have increased Nosgoth’s default monthly prize pool from $4100 to $6000. Not only that, but we’ve put a system in place to ensure that as Nosgoth’s competitive scene grows, so does the prize pool! How does that work you might ask? Let’s take a look!

Prize Pool Expansion Alongside the Competitive Community
The prize pool has been set up on a sliding scale. Depending on the number of teams that sign up on any given week, the prize pool will fall into one of the following brackets. Bear in mind that these figures are on a per region basis with European and North American servers being the two current territories. 
16 Teams = $3000 (up from the current 2050) Per Month, per region


24 Teams = $4000 Per Month, per region

32 Teams = $5000 Per Month, per region

48 Teams = $7500 Per Month, per region

64 Teams = $10000 Per Month, per region

As you can see, if we combine the two regions to find Nosgoth’s total monthly prize pool on ESL, the potential is there to reach $20,000 per month. At that stage, things begin to get a little crazy…which is awesome!

Healthy & Sustainable Competition
One of the key reasons that we’ve developed this system is to ensure that we’re providing the Nosgoth community with the right kind of support where and when it’s needed. As competition grows to a bustling size(and beyond) we want to place a heavier emphasis on the competition itself, top teams, and encouraging newer teams to train hard and fight for first place. 

When the numbers aren’t bustling quite as much, we can shift our focus toward bringing new competitive players and teams to Nosgoth, to help build a bigger competitive scene for everyone to enjoy . 

Building for the Future
This is a long-term approach. We don’t want the idea of top tier competitive Nosgoth to be a flash in the pan. Some people might be tempted to run one huge event per year, devastating the competitive scene for the remaining 51 weeks. That doesn’t create a sustainable competitive scene, and that’s not what we’re doing. We’re starting at a good initial size, and looking to support growth of the scene in a more organic manner over the coming months. 

Team Numbers Out of The Gate
The current number of competitive teams in Nosgoth is ok for a game in this stage of its beta and Early Access cycle. We do expect to see the numbers grow over time. There are a number of reasons for this, below we’ve taken the time to highlight a few.

Better Players = Better Competition
As the solo League kicks off, we’re going to see more and more new players begin to focus on honing their skills and becoming better at Nosgoth. As they climb higher up the ladder, that insatiable urge to continually improve will lead to many players seeking a solid squad of teammates. When that happens, it’s only a matter of time before they find their way to ESL. 

Screaming and Shouting from the rafters
One of the things that we’re looking to do is make it easier for new players to find out about, and get involved with, ESL. Right now, many new bloods aren’t aware of ESL’s existence. We’re going to step up our promotion of ESL events to help alleviate that problem. 

Nosgoth’s Release
When the faithful day does come that Nosgoth moves out of Open Beta and into a released title, you can bet all of the Runestones in the world that we’re going to make a big song and dance about it, and we’ll have plenty of newbloods flooding onto Nosgoth’s servers. Whilst that day is still some way of, we can’t wait, and we hope you’re looking forward to it too ! 

Of course, we couldn’t sign off before sending our lovely readers over to to sign up for the next Nosgoth Beta Cup! 

Grab your friends and go to to be amongst the first players to take advantage of our brand new prizing! It’s a good laugh, and the thrill of winning a match is magnified tenfold when duking it out against other teams in a Cup. 

And with that, it’s time to stop typing and actually start spreading the word about ESL. Thanks for taking the time to read through this post, and best of luck on the bracket! If you have any questions, by all means, please ask them here. Oh, and don’t forget to sign up for the next Cup!


Did I mention that you and your friends should sign up for the next Cup? :P


 Official Nosgoth ESL Information

ESL Teams


Here is a list showing some of the teams that participated in the Nosgoth ESL European Cups. Please note that this list is not definitive and is shown as ranking order as of the end of the March 2016 cups:


 1 Real Pubstars

 2 Silent Ezports

 3 Fallen Polar Bears

 4 Kawaii E-Sports



 7 Death-Purge Nosgoth

 8 Notice Me, Senpai

 9 White Gloves Society

 10 Dead Moon


 12 E-Bash!

 13 Road of Hate

 14 Sleep

 15 DreamTeam

 16 Wicked

 17 Anchors

 18 Rot In Peace

 19 Eldritch Prophecy

 20 Filthy Peasants

 21 Bible Camp

 22 Fit_Lovers

 23 Cold November Rain

 24 Evil Goats

 25 Il Fagotto

 26 Goldust

 27 True Pubstars

 28 Runaway Baguettes

 29 Dead Squeenix

 30 Tyrannis hominum

 31 Enhanced Gamers

 32 Carpe DM

 32 Power Puff Girls


 35 Azure

 35 Forefathers Of Gaming

 37 Le Noobs

 38 Immortal Warriors Team 1

 39 Unholy Syndicate

 39 Fallen Polar Tigers

 39 Suck Frewnix

 39 Insanity

 39 X!N

 44 Metatrone Nosgoth

 45 A-salt rifle

 46 Insane Behemoth

 46 BH

 48 Nosgoth team


 49 ababagalamaga

 51 Mercenaries

 52 vinz Gaming Nosgoth

 52 Really Idiotic Pillocks

 54 Zhullendors

 54 Anhal Beach

 54 AutoBots

 54 BattleToads

 54 Big whoop wanna fight about it

 54 Blood Nova

 54 BTR Gaming


 54 daemon Warriors

 54 Dead Sun Anarchists

 54 Dead Sun Karolin

 54 Dead Sun Omega

 54 Dead Sun Origins

 54 Dexterous

 54 dopelives

 54 Elemental Mounts

 54 Ensidia

 54 Five and zero

 54 Gangsta Goat

 54 Ghost-Knife

 54 HornaFinland

 54 hubris

 54 Immortal* imb#

 54 Imperials

 54 INI

 54 JohnnyCash

 54 Kollektiv BOAR


 54 NoSkillNoLife

 54 Obscura

 54 Phane

 54 Prototype

 54 Psychedelic Dreamers

 54 RAIN

 54 rizeGaming.Nosgoth.Black


 54 RM Blood Nova

 54 Fun Team

 54 Stealthy Green Toupees

 54 STOR P1K

 54 Svenska Armadan

 54 Synergy Omega

 54 Team Cat

 54 Team PimP

 54 TheHat

 54 The Machine Team




Here is a list showing some of the teams that participated in the Nosgoth ESL American Cups. Please note that this list is not definitive and is shown as ranking order as of the end of the March 2016cups:


 1 Vicious & Delicious

 2 Free Weekend Warriors

 3 Real Housewives

 4 GlitchGoth

 5 Lord Smokamous

 6 The Papal Foxes

 7 FrogParty

 8 S-Mart Shoppers

 9 Evil

 10 The Jotnar

 11 Fuzzy Unicorns

 12 ABAP

 12 Road of Hate

Official Nosgoth ESL Information

ESL Quick Rules


These are the quick rules taken from the Official Nosgoth ESL Site:


Mode: Best of two rouns

Each team has to play once Human and Vampires.

The higher seed can choose their starting side 1st.

Private Match Settings: 4on4 - Team Deathmatch - 30 Kills - 30 mins time

Roof Camping is strictly forbidden. (3 mins time limit)

Only European players are allowed to participate.



Official Nosgoth ESL Information

Nosgoth Beta Cup Full Rules


These are the rules taken from the Official Nosgoth ESL site, for the European Cup 56, though the rules were applicable to across all cups.


Nosgoth Open Beta Cup Series Europe Cup #56


These are the rules for the Nosgoth Open Beta Cup Series Europe Cup #56. We make every effort to ensure the rules are complete and up to date but this may not always be the case. You should also check the Rules & Information and News for additions, exceptions and modifications that may apply. All players must meet the requirements listed in the Rules & Information at the time the match is scheduled to begin. The rules are a guideline and the decisions by admins may differ from them depending on the circumstances. If you have any questions about the rules, please write a support ticket.


1. Nosgoth Rules and Format


1.1. Player Eligibility

All players participating in Nosgoth competitions must enter their Nosgoth (Steam64 ID). The gameaccount is needed to invite players into a custom match and to check if the correct player is playing. In order to participate in tournaments by ESL, you must meet the following requirements:

You must be a registered player on the ESL website.

You must have an active Nosgoth (Steam64 ID) in good standing and add it to your profile.

If you do not not meet these requirements, you will be deemed ineligible.


1.2. Team and Player Names

ESL reserves the right to edit Nicknames and/or URL aliases. Team or player names that are too similar to that of another team or player are subject to be changed by ESL. For more information on team and player names, please refer to the ESL Global Ruleset section 3.1.2. “Nicknames, Team Names and URL Aliases.” If a team name has been wrongly seized, please file a support ticket with proof of ownership of the name. Team and player information will not be allowed to change once a cup has begun. This includes gameaccounts and team names.


Only registered team members are allowed to play for a team. Playing in any matches with a ringer is prohibited. (See “Ringing/Faking” in the ESL Global Rules) Players and teams must compete under their officially registered Nosgoth team names and Nicknames during all official matches.


1.3. Roster

Team rosters must consist of at least 4 players to participate in a cup. Teams are only allowed to play with players on their roster with a registered gameaccount. All roster changes must be made prior to the start of a cup. Playing with different players and/or illegal ringers will result in punishment.


1.4. Game version

All players must install the newest version of the game in order to participate in ESL tournaments. Updates must be installed before the tournament starts, so delays will be at a minimum.


1.5. Technical Issues

Teams are responsible for their own technical issues (hardware/internet). Matches will not be rescheduled because of technical issues and matches will be played nevertheless. If the maximum pause time is exceeded, the game goes on, even if the issue is not solved yet.


1.6. Disqualification

To keep tournaments as efficient as possible, ESL reserves the right to disqualify teams. This will only be done in cases where a team purposefully stalls or attempts to block another team. In some scenarios both teams may be affected. Any team found to be using a known exploit will forfeit their game upon the first occurrence of the exploit. If the team is found to use another known exploit for a second time and it is determined to have been done on purpose they will be removed from the event and barred from any future events.


2. Nosgoth Cup Rules


2.1. Nosgoth Tournament Format

2.1.1. Match Settings

Mode: Team Deathmatch

Players: 4 versus 4


-Bracket stage: Best of One:

-Finals: Best of Three

Round Time: 30 minutes

Kill limit: 30 kills


2.2. ESL Anticheat

This game requires ESL Anticheat to be played (commonly known as ESL Wire), which you can download here


2.3. Side Selection


2.3.1. Best of 1

In a best of one the higher seed can choose their own starting side.


2.3.2. Best of 3

The higher seed will still be able to choose the starting side on the 1st map. After the first map has finished the starting positions will switch for the 2nd map. If it comes down to a draw the team with the highest total amount of kills (the kills in the 1st and 2nd map added together) will be able to choose the starting side in the 3rd map. If the scenario occurs where both teams have the same amount of kills, a coin toss will decide which team will be able to pick their starting side.


2.4. Regions

ESL currently hosts tournaments in North American and European Regions. For the Europe Cup Series the majority of the team has to be from the region they're participating in. Only North American players can compete in the North American Nosgoth Beta Cup Series.


2.5. Game preparations

Please resolve any problems that might occur before a match starts. Connection or hardware problems during a match could lead to a disqualification by ESL admins. Agreements between the teams/players have to be posted as match comments. The match must be played with the right settings. Make sure all players are eligible to play. In team games, all players must be registered for their corresponding team.


2.6. Substitute Players

Substitute are allowed to play for your team during a cup, starting with the next series. Substitutes cannot begin playing in a series that has already begun.


2.7. No show

If a participant is not ready to play 15 minutes after the scheduled match time, please submit a protest ticket. This is the fastest way to get your match checked to move on to the next round.


2.8. Number of players

All matches should be played 4 on 4. If a player is unavailable on either team, teams may play 3 on 4 or 3 on 3 if all players agree.


2.9. Disconnects

In the case that a player(s) disconnects, the team is allowed to continue to play the match at a disadvantage.


2.10. Forfeit

Participants can choose to forfeit a match if they wish. Forfeiting will result in loss of the match.


2.11. Protests

If a match was incorrectly reported by your opponents or you would like to dispute the match, your team has 10 minutes to protest (under []) the report/dispute. Match protests must include media evidence clearly showing the results of the match/series. For disputes, you must submit sufficient evidence supporting your claim. Teams are responsible for providing proof of match results in case of disputes.


3. Match rules


3.1. Maps

Maps have to be selected by using the map veto system on the match page.


3.2. Private Match Create/Join Procedure


3.2.1. Joining a private match

Click on Play

Select private Match

Copy the code given to you by your opponents in the ESL Match Chat

Paste the given code in the Server Code field

Click on Join Private Server


3.2.2. Creating a private match

Click on Play

Select private match

Click on Start Private Server

Input the server settings as explained in "Match Settings" (see above)

Select Start Server

Copy the Server Code

Give the Server Code to your opponents via the ESL Match Chat


3.3. Rematch

A rematch can only be played with prior admin approval. Please contact an admin via support ticket to receive approval. In a rematch each participant must choose the same class as they picked at the start of the the original match. Disconnects and lag issues will only qualify for a rematch if the issue occurs the within the first 30 seconds of the game, and no kills have been made.


3.4. Observers

Observers are allowed only if both teams agree. Exceptions to this rule are, ESL admins and people that are given permission by an admin (e.g. shoutcasters or streamer). Under no conditions are teams allowed to play with referees other than ESL referees.


4. Results

Both participants are responsible to enter the correct result. Results must be submitted after all games have been played. If anything is unclear, participants should have screenshots and the required replay files available to verify the result and file a protest.


5. Communication and Support

Please use matchchat, located on the bottom right hand side of your screen or submit a support ticket for any assistance during the cup. ESL Wire is the main communication tool for admins to communicate to players through matchchat during a cup.


5.1. Admins

All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees. All decisions are final, except in cases where the option to appeal is clearly stated. Conversations, either verbal or written, between organizers, admins, or referees, and participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.


6. Match Media

All match media (screenshots, demos, etc) must be kept for at least 14 days. In general, you should upload the match media from a match to the match info page as soon as possible. Faking or manipulating match media is forbidden and will result in severe penalties. Match media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad match media naming. However, if an admin is hindered in their work because of bad match media names then it can be punished.


7. Casting and Streaming

Casting an ESL match is only allowed with an ESL admin agreement. To get an agreement please write a Support ticket.


7.1. Personal Streaming

Personal Streaming is always allowed if ESL TV is not casting the same match. If ESL TV is casting a match, personal streaming is not allowed without an admin agreement. Personal Streaming of a match shown by ESL TV, without permission from an ESL admin, can lead to a disqualification of the team or ban of the participant streaming content during the tournament.


8. Penalty points

In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.


Rule violations / Number of penalty points



Reject compulsory challenge - Normal: 1 - Intense (top 10): 2

Abort match  - Player / Team: 4


Use of ineligible player

Inactive barrage - Player / Team: 3

Barraged - Player / Team: 6

Unregistered player - Player / Team: 3

Missing Premium (where required) - Player / Team: 3

Missing Trusted (where required) - Player / Team: 3

Ringer/Faker - Player / Team: 6

Playing with wrong game account - Player / Team: 3

Playing without a registered game account - Player / Team: 3


Unsportsmanlike behaviour

Multiple/Fake accounts - Warning / 1-3 penalty points

Faking country/nationality - Warning / 1 / 2 / 3 penalty points

Deception - Player / Team: 1 - 4

Fake result - Player / Team: 4

Fake match media - Player / Team: 6

Fake match - Player / Team: 6

Cheating - Player: 12 / Team: 6


Only a team, which participated in a match, can complain about their opponent breaking the rules.


All rules are subject to change without notification.

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