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Perks

These were available towards the beginning of Nosgoths lifecycle. They were boosts that could be bought with either Gold or Runestones to increase certain stats on a chosen class, only one Perk could be selected at a time for each class.

 

Perks were later replaced by Talents, see class description pages for more information on these.

 

Human Perk descriptions

 

Vigor - Increases Maximum Health by 5%

Tinkerer - Increases Clip Size by 10% and Ammo Capacity by 20%

Catlike Reflexes - Reduces Fall Damage taken by 20%

Quick Hands - Increases Reload Speed by 15%

Fleet Footed - Increases Sprint Speed by 20%

Deadeye - Reduces Weapon Shot Spread by 20%

Steadiness - Reduces Weapon Recoil by 20%

Quick Wits - Reduces Ability Cooldowns by 15%

Stacking Tenacity - Reduces duration of stuns by 20%

Scavenger - Increases Health Restored by Supply Stations by 100%

 

Vampire Perk descriptions

 

Bloody Vitality - Increases Maximum Health by 5%

Feast - Increases Health Restored from executing enemies by 25%

Nimbleness - Increases Wall Climbing Speed by 25%

Bloodlust - Increases Attack and Movement Speeds by 15% for a few seconds after killing an enemy

Berserker - Increases Damage by 20% when below 33% Health

Undying Wisdom - Reduces Ability Cooldowns by 15%

Regeneration - Increases Passive Regen Speed by 20% and reduces the delay before Regen starts by 20%

Frenzy - Increases Melee Attack Speed by 5%

Human Perk icons

Vampire Perk icons

Nosgoth and all its contents, including the official concept art, screenshots, videos, text, game content, Steam content and game concept shared on this site are copyright of Square Enix and Psyonix.

 

This website has been created by RoxenBloodweaver and the Nosgoth Community as a tribute to the cancelled computer game so its memory and lore can live on. 

A big thank you goes to everyone who has contributed to this site!

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