Nosgoth 3ds Max Tutorials
Created by RDlady
Since Nosgoth's departure from the gaming world, RDlady has given the internet insight into extracting game assets and how to use 3ds Max to animate and basically rebuild the game characters bringing them to life for games, videos as well as for 3D printing.
All the tutorial videos are available on the RD Gameplay Youtube channel and files are available on her Onedrive, both are worth checking out if you are interested in using Nosgoth models for 3D modeling.
A small note from the admin: there was some contemplation on sharing these videos on the site as they show how to obtain and use the game models, but as these videos have been available on Youtube since early 2016, it was decided (with RDlady's permission) to bring them all together here for fans to see.
Tutorial: how to extract character models from any video game with ninjaripper (17 May 2016)
3ds Max Animation Tutorial part 1: Placing the Skeleton (17 Jun 2016)
3ds Max Animation Tutorial part 2: Attaching the Skeleton, Rigging (18 Jun 2016)
3ds Max Animation Tutorial part 3: Refining and Testing the Animation (22 Jun 2016)
3ds Max Advanced Animation Tutorial Part 1: Character Run Cycle (5 Jul 2016)
3ds Max Adanced Animation Tutorial Part 2: Refinement and Rendering (8 Jul 2016)
3ds Max Tutorial: Combining and Exporting Animations (Rendering and Motion Flow) (3 Oct 2016)
3ds Max Tutorial: fixing Ninja Ripper models and exporting animations to Unreal Engine (1 Nov 2016)
Importing Nosgoth's 3D models and animations into Unreal Engine #1: Hunter and his weapons (6 Oct 2017)
Importing Nosgoth's 3D models and animations into Unreal Engine #2: Reaver and his skills (25 Oct 2017)